㈠ at的原形是什么
at是介词prep.
(表示位置)在;在(某时间或时刻);以,达; 向,朝的意思,并没有原形
㈡ At是什么元素
At:就是“砹”
氟(F)、氯(Cl)、溴(Br)、碘(I)、砹(At)
砹 [ài]
参考词汇:
astatine potato lifter
一种化学元素。化学符号At,原子序数85,属周期系ⅦA族,为卤素的成员和人工放射性元素,半衰期最长的同位素是砹210。1940年美国D.R.科森等用60英寸回旋加速器加速的能量为28兆电子伏的a粒子轰击铋靶,发生核反应209Bi(a,2n)211At,合成了砹,它的英文名称来源于希腊文astatos,含义是“不稳定”。砹在地壳中的原子百分含量为4×10-23,已发现的砹同位素的质量数为196~219,自然界存在的砹都是天然放射性衰变系的衰变产物,量极少。
由于砹的各种同位素半衰期短,而且制得的数量极少,所以对它的性质和用途难以详细研究,其性质大多数是由它的同族元素(氟、氯、溴、碘)用外推法估计而来。砹的熔点为302℃,沸点337℃,电子构型(Xe)4f145d106s26p5,氧化态有-1、0、+1、+3、+5、+7。
元素序号:85
元素符号:At
元素名称:砹
元素原子量:[210]
电子层排布:2、8、18、32、18、7
元素类型:非金属
㈢ 游戏里AT SP DF AG分别是什么意思
Because the previous picked up Evening Bell Ringing at the Nanping Hill on dreams.
㈣ 钢铁雄心将军
Land Unit Leader Traits 领导技能
Logistics Wizard 后勤大师
Reces fuel and supply consumption of non-moving units commanded by a leader with this trait (by -25%).
减少未移动部队的燃料和补给消耗25%
Bitvalue: 1
Defensive Doctrine 防守专家
Increases defensive effectiveness of units commanded by a leader with this trait (by +10%).
加防御效率%
Bitvalue: 2
Offensive Doctrine 进攻专家
Increases offensive effectiveness of units commanded by a leader with this trait (by +10%).
加进攻效率10%
Bitvalue: 4
Winter Specialist 冬季作战专家
Increases the effectiveness of troops fighting in snow by +25% and Frozen terrain by +20%.
加冻土作战效率20%,雪中作战效率25%
Bitvalue: 8
Trickster 奇袭专家
The effects of this trait are, well... somewhat tricky: It increases the chance that the combat event Surprise will occur, on offense as well as on defense. This chance is further influenced by how advanced your own instrial research of Encryption and Decryption (E&D) technologies is relative to your opponent. Exact figures, however, apparently are unknown (at least for HoI2 version 1.2). I also do not know whether Skill Level of the Trickster leader is having an influence on the probability of a Surprise occurring.
When a successful Surprise has occured, combat efficiency of the opposing forces is reced by 20% and it will read "Surprise" in their combat details pane. From gaming experience it has been my observation that Surprise is a rare event (in HoI2 version 1.2), probably not more than once in 20 battles, even with E&D fully researched.
A Trickster will also hide the exact division strength of his formation. In practical terms this means that when playing with counters on, the opponent will keep guessing whether there are 2 or 3 divisions in a "XXX" formation, and will never know how many there are in a "XXXX" formation (although four divisions is the minimum for "XXXX", while "XX" obviously is always one division only).
增加“奇袭(突然袭击)”事件概率20%。并且会不让对方看到自己真实部队数。。。大概联机用的。。。
“奇袭”发生时,降低对方20%效率。。。不过概率有够低。。。
Bitvalue: 16
Engineer 工程师
Reces river-crossing penalties ring attacks by -20% for all units in the formation under a leader with this trait. The standard penalty for an infantry division is reced from -50% to -30%, for an armored division (e.g. tanks) from -66% to -46% (in HoI version 1.2)
降低渡河惩罚20%
Bitvalue: 32
Fortress Buster 攻坚专家
Reces penalty inflicted by fortifications (by 25%).
减低工事的惩罚25%
Bitvalue: 64
Panzer Leader 装甲指挥官
Increases combat effectiveness of armoured and mechanized infantry divisions commanded by leader with this trait (by 10%).
加坦克和机步10%效率
Bitvalue: 128
Commando 特种战专家
Increases combat effectiveness of commando troops (mountaineers, marines and paratroopers) commanded by a leader with this trait by +10%. Effectiveness of any non-commando troops under a commando leader is reced by -5%.
加强山地陆战伞兵10%,如果带其他部队则-5%
Bitvalue: 256
Old Guard 保守派
Accumulates experience at 1/3 of normal rate.
1/3速度涨经验。。。
Bitvalue: 512
Naval Unit Leader Traits
Sea Wolf 海狼
Increases combat effectiveness of submarines (by 10%).
加潜艇效率10%
Bitvalue: 1024
Blockade-Runner 封锁战专家
Decreases chance of being detected by enemy vessels.
减低被发现概率
Bitvalue: 2048
Superior Tactician 战术大师
Increases combat effectiveness (by 10%).
增加战斗效率10%
Bitvalue: 4096
Spotter 侦查专家
Increases chance of detecting enemy vessels.
增加发现敌人几率
Bitvalue: 8192
Air Unit Leader Traits
Superior Tactician
Superior Tactician 战术大师
Increases combat effectiveness (by 10%).
增加战斗效率10%
Bitvalue: 4096
Spotter 侦查专家
Increases chance of detecting enemy vessels.
增加发现敌人几率
Bitvalue: 8192
Tank Buster 忘了中文版叫什么了。。。坦克摧毁专家?
Increases combat effectiveness of tactical bombing missions (by 10%).
加战术轰炸任务10%(应该是对地,空中封锁什么的)
Bitvalue: 16384
Carpet Bomber 地毯式轰炸专家
Increases combat effectiveness of strategic bombing missions (by 10%).
加战略轰炸任务效率10%
Bitvalue: 32768
Night Flyer 夜航专家
Reces penalties when flying at night. +20 ring night combat.
减低夜战惩罚20%
Bitvalue: 65536
Fleet Destroyer 舰船摧毁专家
Increases combat effectiveness of naval bombing missions (by 10%).
加对船攻击效率10%
Bitvalue: 131072
Hearts Of Iron II - Doomsday 末日新加
There are some differences. The terrain traits add 10% efficiency to that type of terrain which also results in a speed bonus for that terrain. You need to contrast the same kind of units under leaders with or with the trait to see the differences. Inf under a normal leader might have 93% efficiency in a battle in hill terrain, but the same units under a hills fighter could have 102% efficiency.
新加的一些是地形适应技能,除了在该地形加10%作战效率外,会加速
New Land Unit Leader Traits
Desert Fox 沙漠之狐
Bonus in Desert
沙漠
Bitvalue: 262144
Jungle Rat 丛林之鼠。。。猥琐的名字啊
Bonus in Jungle
丛林
Bitvalue: 524288
Urban Warfare Specialist 巷战专家
Bonus in Urban Areas
城市
Bitvalue: 1048576
Ranger 守林人(森林专家?)
Bonus in Forests
森林
Bitvalue: 2097152
Mountaineer 山里人?。。。
Bonus in Mountains
就是灰色那种高山
Bitvalue: 4194304
Hills Fighter 丘陵战士。。。
Bonus in Hills
就是类似橘黄的山
Bitvalue: 8388608
Counter Attacker 反击专家
Increased Chance for Counter Attack combat event
加反击几率
Bitvalue: 16777216
Assaulter 强攻专家
Increased Chance for Assault combat event
加强攻几率
Bitvalue: 33554432
Encircler 包围战专家
Increased Chance for Encirclement combat event
加包围
Bitvalue: 67108864
Ambusher 伏击专家
Increased Chance for Ambush combat event
加伏击
Bitvalue: 134217728
Disciplined 这个怎么翻呢。。。直译叫有纪律的。。。
Increased Chance for Delay combat event
加迟滞(Delay)几率
Bitvalue: 268435456
Elastic Defence Specialist 弹性防御专家
Increased Chance for Tactical Withdrawal combat event
加战术撤退几率
Bitvalue: 536870912
Blitzer 闪击专家 梦寐以求啊。。。
Increased Chance for Breakthrough combat event
加突破几率
Bitvalue: 1073741824
~~~~~~~~~~~~~~~~~~~~~~~~华丽的分割线~~~~~~~~~~~~~~~~~~~~~~~
Combat Event In-game Text
For the attacker:
攻击方
Assault
强攻
"This represents a particularly forceful sustained attack where the attackers will suffer higher strength losses than normal but will inflict much higher organisation damage to the defenders"
这代表一次实际上承受巨大火力的进攻,进攻方会承受比正常更高的兵力损失但是会对防御方造成高得多的组织度打击
Encirclement
包围
"This indicates that the attacking force has briefly managed to pin down and encircle the defenders in a small area of the province. While this effect lasts the defenders will suffer much higher strength losses and the attacker will rarely suffer very much loss of organisation (although they may sustain the normal strength losses"
这代表进攻方暂时设法在这个省的一小块区域困住并包围了防守者。当这个效果持续时,防守方会承受高得多的兵力损失而进攻方则很少会损失组织度(虽然兵力一样损失)
Ambush
伏击
"The attacker has managed to ambush the enemy forces inflicting much higher rates of strength and morale damage to the defenders while at the same time greatly recing the amount of those same types of losses that they sustain themselves"
进攻方设法伏击了敌人的部队,对防守方造成高得多的兵力和士气(估计就是组织)损失,而同时极大得减低自己的损失
Breakthrough 突破
"The attacker has managed to overrun an enemy's defences in part of the province. This will seriously disrupt the defender's organisation and rece the strength losses sustained by the attacker"
攻击方设法在这个省的一部分地区越过了敌人的防线,这将严重打乱防守方的组织并减低进攻方的兵力损失
For the defender:防御方
Counterattack
反击
"This is a concerted attempt by the defending side to launch a minor counter-offensive to disrupt the enemy's plans. While the defenders will suffer somewhat higher strength losses ring this period they will inflict significant organisation losses on the attacker"
这是防守方一次协调好的通过发动一次小的反击来打乱敌人计划的尝试。期间,防守方会承受稍高的兵力损失而对进攻方的组织造成沉重打击
Delay 迟滞,拖延,不知道中文版翻成啥了
"The defending side is employing a delaying action that greatly reces the amount of strength loss it sustains ring this time"
防守方进行了一次迟滞行动,极大得减低了期间的兵力损失
Tactical Withdrawal 战术撤退
"During this period the defender is making a careful tactical withdrawal to a preferred combat location in the province. Both sides will sustain reced levels of strength and organisation loss but the defender will sustain even lower organisation losses than the attacker"
在这期间,防守方组织了一次小心的战术撤退到达这个省内的一个更好的战斗位置。双方都将承受更少的兵力和组织损失,但是防守方会承受比攻击方更少的组织损失
㈤ AT是什么意思啊~
AT
=Acid Treatment酸处理
At
symb 〈化〉砹 (astatine)
at
prep.在, 于, 向, 对准, 在...方面
[域] Austria , 奥地利
㈥ 英雄连新手恳请赐教: 看了个英雄连的攻略,里面很多AT..AT是什么意思
Anti-Tank的缩写,也就是反坦克的意思,游戏里指代的是反坦克炮(美、国防军、英)/反坦克车(装甲精英)
㈦ 策略游戏机甲少女里面at和eg分别是什么意思
hp是血量,这个就不用复解释了吧,制at我认为是怒气,你看她们只有受到攻击的时候at值才增加是吧,还有可能是像eva里的at立场,那样的话就是防御了,至于eg,你说对了,就是燃料,要定时回到占领的地方补充燃料才行
㈧ 什么是AT值
AT值,安匝数,就是吸合或释放的电流与匝数乘积
㈨ at是什么意思
代表的意思可来能有很源多,
1,如果是单词,就有“在”的意思;,
2,AT 即Attention,AT指令一般应用于终端设备与PC应用之间的连接与通信。
3,自动档,也就是自动变速器。还有MT,手动变速器。EMT,半自动变速器。AMT,电控机械自动变速器。CVT,无级变速器,DCT(DSG等其他品牌的双离合变速器),双离合变速器。IVT等其他品牌自主变速器。
等等
㈩ dm和at分别指的是什么
DM来源于英文direct mail,意为快讯商品广告,通常由八开或十六开广告纸正反面彩色印刷而成。
AT是自动档的,换档动作比较容易上手,比较适合女性和初学者。